![]() (The settings are read directly fromt he Revit material.) ![]() ![]() (You have to manually set the nXt sun position to match the Revit Sun position. Spot lights and area lights will be added in a later version) (They are all treated as point lights in this version. Daylight Portal property added to Materials.We now use the Color, Transparency and Reflection from the Revit rendering material for materials not mapped to nXtRender materials.Fixed height and width for procedural tile materials.Added support for the new fractal nXtRender trees.Reduced the delay loading the Map Material and Plant dialogs.Fixed locations for RPC objects and Trees embedded in Families.Sun and Sky Settings may now be changed without reloading the geometry into the rendering window, just stop and restart the renderer from the rendering dialog.The dialog for setting the Sun position was restored.You can now change Render Settings and Edit materials from the Render dialog, without having to export or reload the geometry.Techniques such as lighting and exposure, tint, and filters can be used to boost your designs. With over 1,900 assets to choose from, projects can be brought to life. Revit users can utilize the Enscape Asset Library for their renders. If your client, for e xample, wants to see something different in the design, their feedback can be implemented, and the changes will show up in real-time. Thanks to simultaneous editing and visualization, project changes are immediately available to ev aluate in Enscape. The benefit of performing batch rendering is that time can be saved when creating quality renders.Ĭhanges made in Revit will instantly appear in Enscape. In Revit, you can render a single image, or you can perform batch rendering, which is a set of Named Views or Favorite Views. The Enscape ribbon will become visible once you click the menu option. ![]() Once installed, you will see Ensca p e as a top-level menu option. Using Enscape as the rendering software for Revit will provide users with a photorealistic snapshot of their 3D model. ![]()
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